UX/UI DESIGN • VISUAL DESIGN • SERVICE DESIGN

Designing for Choice When Buying Period Products

Rethinking how we try menstrual products

Role

UX/UI Designer

Duration

8 Weeks

Team

2 UX Designers

2 Service Designers

Challenge

My Role

End Goal

Choosing period products is often trial-and-error, minus the trial. So, we built an experience that puts users in control, letting them explore, experiment, and finally find what works.

How might we turn period product shopping into a process of discovery, not guesswork?

I led UX/UI design and branding for the digital & physical experience. This included wireframes, onboarding flows, and product tracking.

A physical & digital service experience

I created a high-fidelity prototype for the companion digital app and a physical prototype for the in-store sampling process

100% of users expressed willingness to try products through this experience

💸

PROBLEM

Trying menstrual products is like a shot in the dark

We can sample lipstick, try on jeans, even return a half-eaten sandwich. But when it comes to period products? You're expected to buy a whole box (that’s ~36 tampons or 40 pads) just to see if they work for you.

How might we turn period product shopping into a process of discovery, not guesswork?

~$18,000

Lifetime spend of period products

(National Organization for Women)

🧍

1 in 3 Adults

In the US struggle to afford period products

(UN Women)

GENERATIVE RESEARCH

45 Survey Responses, 6 Generative Interviews

82%

Of menstruators said they purchased a product they didn’t end up using

🌍

~500-800 years

Decomposition rate of period products

(Global Citizen)

54%

Of those threw the product away or left it unused

“Trying new things is always a bit risky for me. I’ve been thinking about using a cup for like three years, but I’ve always been worried about how it would feel and whether I might be allergic :,(“

-P2

METAPHORICAL DESIGN

Opportunity: What if buying period products was like trying makeup?

From our desk research and generative interviews, we uncovered a gap in the market: there’s little to no way to sample menstrual products before committing to a full purchase.

Taking inspiration from trying makeup at beauty retail stores we wanted o design an experience that was: tactile, low-commitment, and user-driven.

IDEATION

Bodystorming, storyboarding, and journey mapping

We kicked off ideation with bodystorming to bring the physical and digital journey to life. Then we built a storyboard to anchor the experience in a real user’s perspective. Finally, we mapped the full journey to capture key moments, stakeholders, and touchpoints.

PHYSICAL EXPERIENCE

Bags

NFC-tagged to facilitate interaction with dispensers

In-Store Collateral

Instructional signage & shelf-talkers

Dispensers

With NFC readers that dispenses products when tapped

Pricing & Check Out

Each bag has a barcode that is scannable during check out

In-Store Sampling Prototype

I consulted with service designers to imagine the physical experience.

DIGITAL EXPERIENCE

Leading the UX/UI Design & Evaluative Testing

As the service designers were evaluating the physical experience, I designed lo-fi wireframes based on our research and ideation.

I also explored mid-fi wireframes for the retail flow but excluded it from the final product to focus on a seamless tracking experience.

Evaluative Testing 1: Lo-Fidelity (n=2)

BEFORE

Users were confused about the ranking systems and where these numbers came from.

Evaluative Testing 2: High-Fidelity (n=3)

BEFORE

Users expressed that the questionnaire was too long and felt sterile.

AFTER

Reduced the questionnaire to 4 simple, reflective, fun questions.

AFTER

Our research showed that many menstruators have unused, unopened products that are often thrown away, while others lack access.

I designed lo-fi wireframes of a donation feature to bridge this gap. Given our time and scope, I chose to focus on delivering a strong tracking experience and refining the physical to digital flow.

Replaced sliders quick with a quick yes and no.

BEFORE

Product pages felt overly commercial.

AFTER

Reworking the product page to feel more like a personalized diary.

VISUAL DESIGN & BRANDING

Creating Own

I led the end-to-end visual design for Own, from naming to design system to illustration. The name reflects personal agency, encouraging users to take control of their period without relying on cliché or overly feminine tropes.

I wanted the brand to encompass an uplifting color palette and strong design system that makes the experience feel confident and unapologetic.

FINAL OUTCOMES: MOBILE APP

UX/UI Design & Prototyping

NEXT STEPS

Moving Forward

Retention

Investigate engagement and retention, especially for long-term users.

Retail

Develop a fully-fleshed out retail ecosystem that helps users avoid the Pink Tax.

Refine Dispenser

Build a more interactive, high-fidelity prototype.

Expand Access

Consider building donation features to better serve underserved communities.